6 Fundamental Questions to Refine First Draft World-Building
You’ve now finished your first draft–or you’re getting pretty close to it! Or maybe you’re right in the middle, deep in the trenches, excited that you finished NaNoWriMo or hit your personal deadlines, but with no idea that after fifty thousand words the novel would just. Keep. GOING. WHEN WILL IT EVER BE DONE?
In any case, it’s a great time to relax, sit back, and do a world-building integration check-up. This can be a welcome break from the daily word count grind and a fun way to celebrate your awesome creativity. All the while, you’ll figure out how to use elements like setting, superpowers, and space ships to make your story stand out from the crowd.
Question 1 ~ What World-Building Elements are You Excited About?
When you start writing speculative fiction, you go into the story with these crazy fun ideas. This is where you tackle all the coolest “what-ifs” in your story and get thrilled about them all over again. Maybe it’s a tribe of shape shifting armadillos! Or maybe you have the best take on cytoplasmic alien invaders. Whatever it is, recognize those world-building elements that make you care about your story, because those will be the ones that fuel your passion all through the months of rewrites and editing and…more rewrites and editing. In the end, your goal is to actually get this thing published, so make sure you hang on to cool things that will keep you motivated all the way up until your author interviews!
Question 2 ~ What World-Building Elements Got Lost In the Shuffle?
So, you thought the vampire slugs were a fun throwaway, but they just ended up, well, thrown away. Or you really wanted to do something with those five extra moons surrounding the planet, but they’re still orbiting and you have no idea why they even need to be there or why you spent an entire chapter on them. This happens. No worries! Maybe you have a plot hole later on that they could fill and all you have to do is connect the dots. Maybe you need to drop back to your pool of sciency advisors (or Google + Something More Trustworthy Than Google) and figure out if those moons have a place. Worse comes to worse, you now have extra ideas to toss in your idea box and bring out in a later story. Because I really want to know about those vampire slugs. *Googles* Wow, someone actually used vampire slugs! We live in a wondrous world, folks.
Question 3 ~ What World-Building Elements are Crucial to Your Narrative?
Before you start tossing things on the cutting room floor, considering what elements are necessary to your narrative. Sometimes when we get into revision mode, we can forget how everything works together. Take away that opening surprise attack with ghosts because you decided you wanted werewolves instead can drastically change how that entire scene works. While your switch-out might not be as dramatic as werewolves and ghosts, any kind of world-building shift can have trickle down effects that alter the foundations of your story–and your audience’s ability to suspend disbelief. Figure out soon what world-building elements need to stay if at all possible.
Question 4 ~ What World-Building Elements Are Crucial to Your Characterization?
This ties into the narrative question. You need to identify key world-building pieces that are fundamental to characterization. While I’m all about making characters who have depth and layers separate from abilities, part of what makes speculative fiction fun is that the unique speculative parts of the characters are necessary to who they are. I may or may not have snipped ‘unnecessary’ superpowers from a character at one point — and then realized that those abilities were the only thing giving her the security to actually act and be a protagonist. Without them, she suddenly lacked a ton of motivation. Whoops! First off, I needed to fill out her characterization more, and second, I gave her back the powers in a way that enhanced the story line.
Question 5 ~ What World-Building Elements Make WOW Moments?
You know those moments. The ones that make you go “HAH, that was GREAT” or rub your hands together gleefully or grin at the computer. The ones that send tingles up your spine. Keep those scenes. You need them. Yes, revising and editing is all about cutting the fluff, but you’re writing speculative fiction and your readers like. Cool. Stuff. It’s one of the main things we bring up in word-of-mouth recommendations. So while you might not need all twenty epic battle scenes or awesome wizard duels, go through and geek out over your most exciting, scariest, and/or most thrilling moments and make sure they don’t go anywhere. Unless you plan on replacing them with even better scenes.
Question 6 ~ What World-Building Elements Need More Muchness?
This one will take another set of eyes, so wait until you’re chill with sending things out to your inner circle of beta readers. You’ve got to steel yourself and ask the dreaded question: what isn’t enough? What isn’t cool enough, clever enough, integrated enough, or explained enough? The upside is you get much-needed feedback and the joy of having other people appreciate your stuff. The downside is your ego takes a bruising as your readers go through your creative mind and heart and ask all kinds of silly questions, like: “how do the lightning blasts come out of trees underwater?” or “Wouldn’t those five moons affect the planet’s gravitational pull and climates?” or “I don’t know why you need eight kinds of dragon species. Are they going to be used at all?” All that common sense can be a cold shower on the creativity, which is why you might need to take a break from your story for a bit before critiques. Also, remember that sometimes critiques aren’t saying to get rid of the element – they’re just a challenge from your beta reader or editor to make it work better and prove its awesomeness. Although occasionally, you might just need to toss something back into the idea box.